Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems 2015
DOI: 10.1145/2702123.2702354
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Interactive Cloud Experimentation for Biology

Abstract: Interacting with biological systems via experiments is important for academia, industry, and education, but access barriers exist due to training, costs, safety, logistics, and spatial separation. High-throughput equipment combined with web streaming could enable interactive biology experiments online, but no such platform currently exists. We present a cloud experimentation architecture (paralleling cloud computation), which is optimized for a class of domain-specific equipments (biotic processing units -BPU)… Show more

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Cited by 33 publications
(29 citation statements)
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“…The synergistic integration of global and local stimulus modalities (side LEDs, projector, and microfluidic chip mazes) combinatorically increased the possibilities to manipulate and interact with microscopic swarms compared to previous systems. 7,30,31,[37][38][39]50 Having multiple stimulus modalities can also greatly accelerate specific tasks compared to single modality stimulation, e.g. the command fastCompress, which combines the LED stimulus with a projected barrier, is at least an order of magnitude faster than the command compress, which only uses a shrinking projected barrier (Fig.…”
Section: Discussionmentioning
confidence: 99%
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“…The synergistic integration of global and local stimulus modalities (side LEDs, projector, and microfluidic chip mazes) combinatorically increased the possibilities to manipulate and interact with microscopic swarms compared to previous systems. 7,30,31,[37][38][39]50 Having multiple stimulus modalities can also greatly accelerate specific tasks compared to single modality stimulation, e.g. the command fastCompress, which combines the LED stimulus with a projected barrier, is at least an order of magnitude faster than the command compress, which only uses a shrinking projected barrier (Fig.…”
Section: Discussionmentioning
confidence: 99%
“…8,10,15,[17][18][19][20] Algorithms for efficient control and programming of such swarms have been extensively studied via theory 20,21 and experiment in both synthetic 22 and natural systems, from motor proteins and filaments 23,24 to single-celled organisms 2,8,25,26 to insects 27 to macroscopic robots. 20,21,28 For microbiological swarms, "interactive biology" setups have enabled both professionals and non-experts to interact and experiment with swarm agents in real-time for research and edutainment purposes, e.g., through biology cloud experimentation laboratories, 29,30 museum exhibits, 31 or biotic games. 32,33,38 While most of these platforms had been developed ground-up to support a single application, more expressive, general purpose setups with a larger degree of programmability are desirable for applications involving swarm control of microscopic agents.…”
Section: Introductionmentioning
confidence: 99%
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“…exhibits [33], biology cloud labs [19,20,21], biotic games [5,40], and Do-It-Yourself Biology (DIYbio) kits [26]. Future engineering applications such as for biological swarm control have been demonstrated [30], and applications for discovery research are in reach [9,32,20].…”
Section: Introductionmentioning
confidence: 99%