Abstract:We present a case study that uses high performance workstations and a Virtual Reality display system to process large amounts of geometry data for real-time 3D exploration, superimposition, and interactive navigational tasks in a virtual reality environment.
“…A number of VMR applications attempt to reproduce the laboratory environment to students with otherwise no access to laboratory facilities, with demonstrated benefits over traditional lectures [see e.g., Labster [22]]. Other VMR applications were designed to give the students an immersive experience of more specific biological processes such as the cell structure [23], spatial orientation [24], and vision formation in animals [25]. Students report higher engagement and learning outcomes with immersive experiences offered by VMR applications, which is encouraging for the use of VMR in biology education [11,13,14,26,27] ( Fig 1).…”
Section: Vmr Uses In Biology Educationmentioning
confidence: 99%
“…Students report higher engagement and learning outcomes with immersive experiences offered by VMR applications, which is encouraging for the use of VMR in biology education [11,13,14,26,27] ( Fig 1). For example, [24] designed an immersive interactive VMR platform for visualisation and teaching of conformation and geometry of protein crystallographic structures, whereby the test group was able to identify characteristics and regions in the samples that were 4 obfuscated in non-immersive programs [24]. Thus, innovative curricula that harness the power of new technologies can provide significant benefits to the teaching and learning of biology [28,29].…”
Technological advances made Virtual and Mixed Reality (VMR) accessible at our fingertips. However, only recently VMR has been explored for the teaching of biology. Here, we highlight how VMR applications can be useful in biology education, discuss about caveats related to VMR use that can interfere with learning, and look into the future of VMR applications in the field. We then propose that the combination of VMR with Machine Learning and Artificial Intelligence can provide unprecedented ways to visualise how species evolve in self-sustained immersive virtual worlds, thereby transforming VMR from an educational tool to the centre of biological interest.
“…A number of VMR applications attempt to reproduce the laboratory environment to students with otherwise no access to laboratory facilities, with demonstrated benefits over traditional lectures [see e.g., Labster [22]]. Other VMR applications were designed to give the students an immersive experience of more specific biological processes such as the cell structure [23], spatial orientation [24], and vision formation in animals [25]. Students report higher engagement and learning outcomes with immersive experiences offered by VMR applications, which is encouraging for the use of VMR in biology education [11,13,14,26,27] ( Fig 1).…”
Section: Vmr Uses In Biology Educationmentioning
confidence: 99%
“…Students report higher engagement and learning outcomes with immersive experiences offered by VMR applications, which is encouraging for the use of VMR in biology education [11,13,14,26,27] ( Fig 1). For example, [24] designed an immersive interactive VMR platform for visualisation and teaching of conformation and geometry of protein crystallographic structures, whereby the test group was able to identify characteristics and regions in the samples that were 4 obfuscated in non-immersive programs [24]. Thus, innovative curricula that harness the power of new technologies can provide significant benefits to the teaching and learning of biology [28,29].…”
Technological advances made Virtual and Mixed Reality (VMR) accessible at our fingertips. However, only recently VMR has been explored for the teaching of biology. Here, we highlight how VMR applications can be useful in biology education, discuss about caveats related to VMR use that can interfere with learning, and look into the future of VMR applications in the field. We then propose that the combination of VMR with Machine Learning and Artificial Intelligence can provide unprecedented ways to visualise how species evolve in self-sustained immersive virtual worlds, thereby transforming VMR from an educational tool to the centre of biological interest.
“…Very early on, the conceptualization of complex macromolecular assemblies motivated scientists to simplify computer graphics images representing these entities. Visual abstraction of the molecular architecture often shows important structural features more clearly than a full‐detail atomistic representation [MM04], e.g. using abstractions for molecular subunit structures [NCS85].…”
“…The growth of computer power in the last decade made possible to use IVR for rigorous scientific visualization. However, the adoption of IVR tools in molecular sciences is still an ongoing process, even if the usefulness in visualizing large systems of chemical interest (highlighting both structural and functional properties) within immersive environments has already been demonstrated . Recently, Reda et al developed an application for the interactive visualization of MD simulations in ultra‐resolution immersive environments, exploiting an hybrid representation which combines balls‐and‐sticks with volume rendering of approximate electron densities.…”
The role of Virtual Reality (VR) tools in molecular sciences is analyzed in this contribution through the presentation of the Caffeine software to the quantum chemistry community. Caffeine, developed at Scuola Normale Superiore, is specifically tailored for molecular representation and data visualization with VR systems, such as VR theaters and helmets. Usefulness and advantages that can be gained by exploiting VR are here reported, considering few examples specifically selected to illustrate different level of theory and molecular representation.
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