Proceedings of the SIGCHI Conference on Human Factors in Computing Systems 2006
DOI: 10.1145/1124772.1124854
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Interaction in creative tasks

Abstract: The design of tools for creative activities affects the creative processes and output of users. In this paper we consider how an understanding of creative interaction can inform the design of support tools in a creative domain, and where creative needs cross domain boundaries. Using observations of musical composers we analyse the theoretical approaches to understanding creativity and their use to HCI. Cycles of ideation and evaluation are suggested as atomic elements of creative interactions, with the represe… Show more

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Cited by 30 publications
(25 citation statements)
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“…We observed two separate groups of experienced musicians composing (10 people in total), resulting in 6 hours of material [6]. We also observed 2 groups of 4 participants performing a filmmaking task.…”
Section: Methodsmentioning
confidence: 82%
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“…We observed two separate groups of experienced musicians composing (10 people in total), resulting in 6 hours of material [6]. We also observed 2 groups of 4 participants performing a filmmaking task.…”
Section: Methodsmentioning
confidence: 82%
“…This section describes the methods used. More thorough descriptions of these methods and our application of them can be found in [4,5,6].…”
Section: Methodsmentioning
confidence: 99%
See 2 more Smart Citations
“…Both persuasion and framing demand the active participation of the agents involved in the activity to manipulate the subjective value of the creative products. Third, enactive activities -i.e., activities that have direct impact on the creative products -are usually used to measure the effectiveness of creative performance (Coughlan & Johnson 2006;Runco 2004). This may be misleading.…”
Section: Why Do We Need To Study Creative Biases?mentioning
confidence: 99%