2024
DOI: 10.18178/ijiet.2024.14.3.2057
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Integration of Mobile Augmented Reality Applications for Engineering Mechanics Learning with Interacting 3D Objects in Engineering Education

Waskito

Abstract: The development of Augmented Reality (AR) technology has proliferated in the educational arena. The results of subjective observations of engineering mechanics learning show the decline in student interest and understanding caused by conventional teaching methods, which are the biggest obstacles in the learning process, thus impacting students’ cognitive abilities. This study develops AR as an instructional media for engineering mechanics using the Analyse, State, Select, Utilise, Require, and Evaluate (ASSURE… Show more

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Cited by 3 publications
(2 citation statements)
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“…Close collaboration with stakeholders from Try Jaya Mobil was conducted to ensure all functional and non-functional requirements were met. Next, the user design was built by creating an initial prototype of the information system dashboard involving an intuitive and functional user interface, with iterations based on feedback from users to ensure the suitability of the design Waskito et al, 2024). The construction phase uses appropriate tools and technologies to build responsive and accessible web-based applications, with implementation carried out per phase to enable iterative development and rapid adjustment to changing needs (Oke & Arowoiya, 2022).…”
Section: Methodsmentioning
confidence: 99%
“…Close collaboration with stakeholders from Try Jaya Mobil was conducted to ensure all functional and non-functional requirements were met. Next, the user design was built by creating an initial prototype of the information system dashboard involving an intuitive and functional user interface, with iterations based on feedback from users to ensure the suitability of the design Waskito et al, 2024). The construction phase uses appropriate tools and technologies to build responsive and accessible web-based applications, with implementation carried out per phase to enable iterative development and rapid adjustment to changing needs (Oke & Arowoiya, 2022).…”
Section: Methodsmentioning
confidence: 99%
“…Augmented Reality (AR) is a technology that integrates digital components with the physical world, typically through visualizations displayed on a smartphone (Samala et al, 2024). When the smartphone's camera employs a tracking system, either Marker-based or Markerless, it can generate a 3D object within the natural environment (Fortuna et al, 2023;Samala et al, 2024;Waskito et al, 2024). For instance, When students direct their smartphone cameras toward a textbook fequipped with AR technology (Prasetya et al, 2024), they can see 3D objects appear, which deliver information through animations to clarify vocational learning concepts.…”
Section: Introductionmentioning
confidence: 99%