Proceedings of the 6th ACM SIGCHI Conference on Creativity &Amp; Cognition - C&C '07 2007
DOI: 10.1145/1254960.1254992
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Instrumentness for creativity mediation, materiality & metonymy

Abstract: We introduce the concept instrumentness as a quality of human-computer interfaces. Instrumentness points to the way musical instruments are controlled and conceptualized through values such as virtuosity and playability, which are important for computer-mediated creative work supporting development in use beyond what is initially designed for. The paper performs a conceptual investigation into qualities in software interfaces that support creativity, supported by analysis of, and interviews with, musical compo… Show more

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Cited by 10 publications
(10 citation statements)
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“…[30] is concerned with designing computer artifacts analogous to shaping physical artifacts and propose composite materials using both computational and physical properties. While they regard computation in general as material and refer to the general qualities of computation such as temporality and reversibility, a body of work [2,17] has investigated the qualities of specific software as a material for designers. This is also the approach in this paper; the focus is on the particular features of the prototype developed during the design process.…”
Section: Materials In Designmentioning
confidence: 99%
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“…[30] is concerned with designing computer artifacts analogous to shaping physical artifacts and propose composite materials using both computational and physical properties. While they regard computation in general as material and refer to the general qualities of computation such as temporality and reversibility, a body of work [2,17] has investigated the qualities of specific software as a material for designers. This is also the approach in this paper; the focus is on the particular features of the prototype developed during the design process.…”
Section: Materials In Designmentioning
confidence: 99%
“…[2] consider materiality as a key aspect of computer mediated musical composition. Based on their interviews with composers, they show how the functional elements of the music generation software construct the "resistance of the material", as they call it, which they regard as a necessary premise for creative activity.…”
Section: Resistance In Materials and Craftmentioning
confidence: 99%
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“…Information technology can be regarded as a material with no recognisable features [16,17]. However Bertelsen et al [18] introduced materiality as a concept describing, among other digital artefacts, electronic music artefacts developed with the MaxMSP programming environment. Thus, experience designers can learn from more traditional design disciplines to be attentive to the designs' materiality [19].…”
Section: Introductionmentioning
confidence: 99%