2022
DOI: 10.48550/arxiv.2207.08379
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Inspector: Pixel-Based Automated Game Testing via Exploration, Detection, and Investigation

Abstract: Deep reinforcement learning (DRL) has attracted much attention in automated game testing. Early attempts rely on game internal information for game space exploration, thus requiring deep integration with games, which is inconvenient for practical applications. In this work, we propose using only screenshots/pixels as input for automated game testing and build a general game testing agent, Inspector, that can be easily applied to different games without deep integration with games. In addition to covering all g… Show more

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