2023
DOI: 10.1109/tvcg.2023.3320224
|View full text |Cite
|
Sign up to set email alerts
|

Injured Avatars: The Impact of Embodied Anatomies and Virtual Injuries on Well-Being and Performance

Constantin Kleinbeck,
Hannah Schieber,
Julian Kreimeier
et al.

Abstract: Fig. 1: To assess the impact of anatomical and injured avatars on well-being and performance, participants experienced four different avatars in a plain Virtual Reality environment. The left panel shows an injured human avatar. The middle panel illustrates how a participant experienced the avatar. After this embodiment induction, participants completed a line-following task located opposite the mirror to sample motor performance. The right panel shows a healthy skeleton avatar performing this task.

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Publication Types

Select...

Relationship

0
0

Authors

Journals

citations
Cited by 0 publications
references
References 74 publications
0
0
0
Order By: Relevance

No citations

Set email alert for when this publication receives citations?