2019
DOI: 10.1177/1046878119873029
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Influence of Room Condition on Participants in Simulation and Gaming Activities: Analyses of Debriefing Forms

Abstract: Background. Increasing attention has been paid to simulation and gaming (S&G) as an active learning technique within Japanese universities; however, the more that active learning sessions are conducted, the fewer rooms there are available for these activities. This shortage sometimes results in having to conduct S&G in a traditional lecture room; as such, this study explores the influence of room condition on participants. Intervention. During each gaming session, the author played the role of facilit… Show more

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Cited by 3 publications
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“…There is also increased research into the general structural elements of games and simulations. For example, an article by Nakamura (2019) deals with the area from the perspective of debriefing. She also shows that physical room settings could influence the effectiveness of games and simulations.…”
mentioning
confidence: 99%
“…There is also increased research into the general structural elements of games and simulations. For example, an article by Nakamura (2019) deals with the area from the perspective of debriefing. She also shows that physical room settings could influence the effectiveness of games and simulations.…”
mentioning
confidence: 99%