2023
DOI: 10.3991/ijet.v18i10.38713
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Influence of Intelligent Technology Applications on the Learning Effect

Abstract: With the continuous application of intelligent technology, Virtual Reality (VR) technology has become a hot topic of development. VR has unique advantages in the field of the teaching due to its characteristics of immersion, interaction and sociality. Therefore, it is necessary to pay attention to the influencing factors of VR teaching on learning effect, to improve the quality of courses through improvement of relevant influencing factors and to help to reverse further development of VR technology. A question… Show more

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“…Students stated that competency-based learning helped them to obtain the essential competencies in online teaching utilizing the metaverse, a current technology that can add information, and that the online classroom environment is fascinating and entertaining [53,54]. However, students are still concerned about the use of program tools and their connection to VR headsets, which necessitates frequent practice sessions to attain proficiency [55]. These, along with [56,57], stated that when students' perspectives on using metaverse for educational purposes were discussed, it was discovered that the majority of the students had never used metaverse before but desired to use the classroom setting on metaverse because the content was interesting and increasing motivation to study can improve knowledge.…”
Section: The Student Satisfaction Questionnaire Results With Learning...mentioning
confidence: 99%
“…Students stated that competency-based learning helped them to obtain the essential competencies in online teaching utilizing the metaverse, a current technology that can add information, and that the online classroom environment is fascinating and entertaining [53,54]. However, students are still concerned about the use of program tools and their connection to VR headsets, which necessitates frequent practice sessions to attain proficiency [55]. These, along with [56,57], stated that when students' perspectives on using metaverse for educational purposes were discussed, it was discovered that the majority of the students had never used metaverse before but desired to use the classroom setting on metaverse because the content was interesting and increasing motivation to study can improve knowledge.…”
Section: The Student Satisfaction Questionnaire Results With Learning...mentioning
confidence: 99%