1966
DOI: 10.1037/h0023509
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Influence of fantasy ability on attitude change through role playing.

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1968
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Cited by 93 publications
(37 citation statements)
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“…Past research on the influence of elaboration on attitude strength has provided evidence that attitudes that are the result of elaboration are stronger than attitudes that are based on less thoughtful persuasion processes (see Petty, Haugtvedt, & Smith, 1995;Petty et al, 1994, for reviews). For example, attitudes based on elaboration have been found to persist longer than nonthoughtful attitudes (e.g., Chaiken, 1980;Elms, 1966;Haugtvedt & Petty, 1992;Verplanken, 1991). Similarly, elaborated attitudes have been found to be more resistant to counter-persuasion than nonthoughtful attitudes (e.g., Haugtvedt & Petty, 1992;Haugtvedt & Wegener, 1994).…”
Section: Emerging Questionsmentioning
confidence: 99%
“…Past research on the influence of elaboration on attitude strength has provided evidence that attitudes that are the result of elaboration are stronger than attitudes that are based on less thoughtful persuasion processes (see Petty, Haugtvedt, & Smith, 1995;Petty et al, 1994, for reviews). For example, attitudes based on elaboration have been found to persist longer than nonthoughtful attitudes (e.g., Chaiken, 1980;Elms, 1966;Haugtvedt & Petty, 1992;Verplanken, 1991). Similarly, elaborated attitudes have been found to be more resistant to counter-persuasion than nonthoughtful attitudes (e.g., Haugtvedt & Petty, 1992;Haugtvedt & Wegener, 1994).…”
Section: Emerging Questionsmentioning
confidence: 99%
“…All subsequent analyses were therefore adjusted for social desirability and age. Analyses which examined responses to the vignettes were also adjusted for scores on the fantasy subscale of the IRI to control for individual differences in ability to imagine experiencing the events depicted in the scenario (Elms, 1966;Mohr et al, 2007).…”
Section: Differences Between Offenders and Studentsmentioning
confidence: 99%
“…A player’s avatar often has entirely different values, morals, attitudes, and beliefs than the player does, depending on how the avatar is designed and the whims of the player. However, such forms of roleplay have been shown to be effective in changing real-life attitudes in accordance with the role being enacted (Janis and King, 1954; Elms, 1966; Fox and Bailenson, 2009). Based on these findings, a player scoring low on pro-environmentalism might experience a consequential positive change in his or her real-life views about the environment when roleplaying a more environmentally friendly character.…”
Section: Implications For the Ened-gemmentioning
confidence: 99%