IEEE Virtual Reality Conference 2005 (VR'05)
DOI: 10.1109/vr.2005.49
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Influence of Color/Display Ratio on the Perception of Mass of Manipulated Objects in Virtual Environments

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Cited by 40 publications
(4 citation statements)
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“…One of the commonly used pseudo-haptic techniques in weight perception is to modulate the mapping between the actions of the user and the feedback provided by the system by altering the control/display ratio, by changing the amount of movement between virtual and actual hand or the displacement of the object to generate different weight illusion. The technique was applied in the research works of Dominjon et al [144], Rietzler et al [7], Samad et al [145], Taima et al [143], Hirao et al [142], and Paul et al [140].…”
Section: ) Control-display Ratiomentioning
confidence: 99%
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“…One of the commonly used pseudo-haptic techniques in weight perception is to modulate the mapping between the actions of the user and the feedback provided by the system by altering the control/display ratio, by changing the amount of movement between virtual and actual hand or the displacement of the object to generate different weight illusion. The technique was applied in the research works of Dominjon et al [144], Rietzler et al [7], Samad et al [145], Taima et al [143], Hirao et al [142], and Paul et al [140].…”
Section: ) Control-display Ratiomentioning
confidence: 99%
“…Dominjon et al [144] adjusted the translational C/D ratio to generate the perception of mass. The concept was tested by attaching a physical foam ball to a PHANToM device.…”
Section: ) Control-display Ratiomentioning
confidence: 99%
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“…Passive haptics are limited as the shape, position, and properties of the physical prop have to closely match their virtual counterparts. Researchers have explored the use of pseudo haptics, a form of haptic illusions, to manipulate the perception of passive haptic devices [12,36]. However, certain virtual elements such as dynamic objects can only be represented using an active device.…”
Section: Haptic Devices In Virtual Realitymentioning
confidence: 99%