2022
DOI: 10.1371/journal.pone.0263112
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Influence of body visualization in VR during the execution of motoric tasks in different age groups

Abstract: Virtual reality (VR) has become a common tool and is often considered for sport-specific purposes. Despite the increased usage, the transfer of VR-adapted skills into the real-world (RW) has not yet been sufficiently studied, and it is still unknown how much of the own body must be visible to complete motoric tasks within VR. In addition, it should be clarified whether older adults also need to perceive their body within VR scenarios to the same extent as younger people extending the usability. Therefore, youn… Show more

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Cited by 5 publications
(15 citation statements)
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References 51 publications
(81 reference statements)
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“…Using the Effective Public Health Practice Project Quality Assessment Tool, six studies received a rating of strong, 22,27,29,39,40,55 10 studies received a rating of moderate, 24,31,36,41,44,50,51,53,54,57 and 23 studies received a rating of weak. 21,23,25,26,28,30,[32][33][34][35]37,38,42,43,[45][46][47][48][49]52,56,58,59 Participants…”
Section: Methodological Qualitymentioning
confidence: 99%
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“…Using the Effective Public Health Practice Project Quality Assessment Tool, six studies received a rating of strong, 22,27,29,39,40,55 10 studies received a rating of moderate, 24,31,36,41,44,50,51,53,54,57 and 23 studies received a rating of weak. 21,23,25,26,28,30,[32][33][34][35]37,38,42,43,[45][46][47][48][49]52,56,58,59 Participants…”
Section: Methodological Qualitymentioning
confidence: 99%
“…The study samples were generally small, with 19 studies consisting of a sample size of 30 participants or less. 21,23,25,26,28,30,33,38,43,[45][46][47][50][51][52]54,56,57,59 Most study samples were majority female, but the average age varied greatly between 63 years 42,44 to 92 years. 51 While many study samples consisted of community dwelling older adults, 34,35,38,41,44,45 other older adult subpopulations studied included those with cognitive impairment, 21,23,24,27,32,[53][54][55][56]58,59 those hospitalized 21,43,47 or living in an long term care community, 25,26,[28][29][30]48,…”
Section: Methodological Qualitymentioning
confidence: 99%
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“…This actually bringing some joys to observe rather than screen touching or mouse clicking on the computer monitor. All of this is actually achievable due to the advancement of technology from the VR itself (Pastel et al, 2022).…”
Section: Introductionmentioning
confidence: 99%