2022
DOI: 10.1145/3474830
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INF-Based Tracking and Characterization of Museum Visitor Paths and Behaviors Using Bluetooth Low Energy Beacons

Abstract: This article presents a study that analyzes the visitor experience by using location data collected through Bluetooth Low-Energy (BLE) beacons. A visual analysis of the visitors’ behavior and interactions with the artworks at the Ateneo Art Gallery, the first museum of modern art in the Philippines, was conducted. The Immediate, Near, Far (INF) framework was built on top of earlier studies to provide a finer approximation of the visitors’ location in an enclosed space. It was used to operationalize the differe… Show more

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Cited by 2 publications
(4 citation statements)
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“…One of the methods primarily used in museums to understand and improve experience is represented by questionnaires or feedback forms to be filled at the end of the visit, to collect information on demographic characteristics, on the motivation and frequency of the visits [55]. Aiming to increase the number of visitors and to build audience loyalty, the results of the questionnaires are used to provide useful information for the design of exhibitions, spaces and programs that would be able to encourage recurring visits [56].…”
Section: Systems For Detecting and Tracking The Fruition Experiencementioning
confidence: 99%
See 3 more Smart Citations
“…One of the methods primarily used in museums to understand and improve experience is represented by questionnaires or feedback forms to be filled at the end of the visit, to collect information on demographic characteristics, on the motivation and frequency of the visits [55]. Aiming to increase the number of visitors and to build audience loyalty, the results of the questionnaires are used to provide useful information for the design of exhibitions, spaces and programs that would be able to encourage recurring visits [56].…”
Section: Systems For Detecting and Tracking The Fruition Experiencementioning
confidence: 99%
“…Despite the ease of implementation of this method, it does not allow to obtain information on real-time interaction with artifacts and space during the visit [55], on the quality of contents and on the efficiency of the means for conveying information. In the process of user-artifact-space interaction, the aim is enhancing the emotional impact of the visiting experience and increasing the engagement of an extended range of users by satisfying different requirements and adapting paths to the various audience needs.…”
Section: Systems For Detecting and Tracking The Fruition Experiencementioning
confidence: 99%
See 2 more Smart Citations