2021
DOI: 10.48550/arxiv.2110.01212
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Inducing Equilibria via Incentives: Simultaneous Design-and-Play Finds Global Optima

Abstract: To regulate a social system comprised of self-interested agents, economic incentives (e.g., taxes, tolls, and subsidies) are often required to induce a desirable outcome. This incentive design problem naturally possesses a bi-level structure, in which an upperlevel "designer" modifies the payoffs of the agents with incentives while anticipating the response of the agents at the lower level, who play a non-cooperative game that converges to an equilibrium. The existing bi-level optimization algorithms developed… Show more

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Cited by 2 publications
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“…More recently, incentive design has also been extended to the area of game theory and reinforcement learning. [54] utilize the incentive design in the multi-bandit problem and prove that the proposed algorithm converges to the global optimum at a sub-linear rate for a broad class of games. [64] provide an incentive-design mechanism for an uncooperative multi-agent system and optimize the upper-level incentive objective with Bayesian optimization, a sample-efficient optimization algorithm, instead of the gradient-based methods because the lower-level MARL problem is a black box.…”
Section: Related Workmentioning
confidence: 99%
“…More recently, incentive design has also been extended to the area of game theory and reinforcement learning. [54] utilize the incentive design in the multi-bandit problem and prove that the proposed algorithm converges to the global optimum at a sub-linear rate for a broad class of games. [64] provide an incentive-design mechanism for an uncooperative multi-agent system and optimize the upper-level incentive objective with Bayesian optimization, a sample-efficient optimization algorithm, instead of the gradient-based methods because the lower-level MARL problem is a black box.…”
Section: Related Workmentioning
confidence: 99%
“…where f : X × Y −→ R and g : X × Y −→ R. Optimization problems of the form (1.1), referred as bi-level optimization, has been long-studied (Bard, 2013;Dempe, 2002;Vicente and Calamai, 1994). However due to its applications in variety of modern settings like deep learning (Liu et al, 2021b;Pedregosa, 2016), reinforcement learning (Das et al, 2021;Hong et al, 2020), adversarial learning (Lin et al, 2020;Liu et al, 2021a;Maheshwari et al, 2022), etc, which typically have non-linear, non-convex and high-dimensional structure, bi-level optimization problems have gained renewed interest (Colson et al, 2007;Sinha et al, 2017). Note that in the context of game theory, (1.1) also represents the solution to a two-player Stackelberg game (Li et al, 2022;Stackelberg et al, 1952;Yue and You, 2017).…”
mentioning
confidence: 99%