2011
DOI: 10.1007/978-3-642-25090-3_2
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Individualized Agent Interactions

Abstract: Individualized virtual agents can enhance the user's perception of a virtual scenario. However, most systems only provide customization for visual features of the characters. In this paper, we describe an approach to individualizing the non-verbal behavior of virtual agents.To this end, we present a software framework which is able to visualize individualized non-verbal behavior. For demonstration purposes, we designed four behavioral profiles that simulate prototypical behaviors for differences in personality… Show more

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Cited by 18 publications
(19 citation statements)
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“…For each condition, a video showing a dialogue between a human and a virtual agent was recorded 1,2,3,4 . In the videos, a caregiver, called Louisa, interacts with the dialogue system by a virtual avatar called Christian.…”
Section: Methodsmentioning
confidence: 99%
See 1 more Smart Citation
“…For each condition, a video showing a dialogue between a human and a virtual agent was recorded 1,2,3,4 . In the videos, a caregiver, called Louisa, interacts with the dialogue system by a virtual avatar called Christian.…”
Section: Methodsmentioning
confidence: 99%
“…To this end, we present a user study that answers the following questions: does the perception of (a) The virtual avatar [4] that was used in our user study. a dialogue change with different EI-levels and is the effect of the EI-level dependant on the current situation of the user.…”
Section: Introductionmentioning
confidence: 99%
“…The virtual agent is implemented using the Advanced Agent Animation framework [4] and it is capable of executing both verbal and non-verbal behaviors.…”
Section: Prototype Applicationmentioning
confidence: 99%
“…One key issue in this context is the credibility of the virtual agents as real persons. Researchers have investigated various solutions to this issue including high fidelity graphics [11,8], human-like behaviors [4] and natural interaction between the agent and the user. However, whereas this issue has been thoroughly studied in the field of Virtual Reality (VR), virtual agents are rather new to AR environments [2,6].…”
Section: Introductionmentioning
confidence: 99%
“…Increasingly sophisticated virtual agents are now sometimes designed to mimic these cues in order to induce human observers to make similar attributions about the agent with whom they are interacting. The generation of consistent, human-like patterns of expression based on prescribed personality traits makes interaction with these agents easier for users [5,6] and similarly allows for the beneficial tailoring of agents to specific users or to specific task domains [7][8][9][10][11][12][13][14]. Furthermore, there is evidence that suggests that these cues are most effective when cues are congruent, rather than conflicting [12,15] .…”
Section: Introductionmentioning
confidence: 99%