2002
DOI: 10.1109/tmm.2002.802008
|View full text |Cite
|
Sign up to set email alerts
|

Index rendering: hardware-efficient architecture for 3-D graphics in multimedia system

Abstract: Real-time three-dimensional (3-D) graphics emerges rapidly in multimedia applications, but it suffers from requirements for huge computation, high bandwidth, and large buffer. In order to achieve hardware efficiency for 3-D graphics rendering, we propose a novel approach named index rendering. The basic concept of index rendering is to realize 3-D rendering pipeline by using asynchronous multi-dataflows. Because triangle information can be divided into several parts with each part capable of being transferred … Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...

Citation Types

0
0
0

Year Published

2008
2008
2011
2011

Publication Types

Select...
3
1

Relationship

0
4

Authors

Journals

citations
Cited by 4 publications
references
References 31 publications
0
0
0
Order By: Relevance