2019
DOI: 10.1109/tiv.2019.2904388
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Increasing Motion Fidelity in Driving Simulators Using a Fuzzy-Based Washout Filter

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Cited by 51 publications
(24 citation statements)
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“…b) Adaptive Filter: In the adaptive filter algorithm, the parameters that make up the washout algorithm can selftune. The work in [47] presents a fuzzy logic-based motion cuing classical filter that accounts for both physical boundaries [45] of the platform and error between reference motion and actual motion when outputting the filter gains. This work develops an algorithm that not only provides a better use of space but also reduces the human perception of motion error, having a performance similar to the algorithms that use model predictive control, later explained.…”
Section: F Motion Cueing Algorithmmentioning
confidence: 99%
“…b) Adaptive Filter: In the adaptive filter algorithm, the parameters that make up the washout algorithm can selftune. The work in [47] presents a fuzzy logic-based motion cuing classical filter that accounts for both physical boundaries [45] of the platform and error between reference motion and actual motion when outputting the filter gains. This work develops an algorithm that not only provides a better use of space but also reduces the human perception of motion error, having a performance similar to the algorithms that use model predictive control, later explained.…”
Section: F Motion Cueing Algorithmmentioning
confidence: 99%
“…The second generation of the MCA is called adaptive MCA that varies the fixed parameters of the classical MCA [12]. Recently, different types of adaptive MCAs using the fuzzy logic control [13][14][15] are developed while considering the human vestibular system aiming to deliver the realistic motion feeling [16][17][18]. The linear quadratic regulator technique by considering of human vestibular to decrease the human feeling error is employed in forming of optimal MCA [19][20][21].…”
Section: Introductionmentioning
confidence: 99%
“…The movement signals of the real vehicle cannot be directly implemented into the SBMP because of the limited workspace area. The approach to reproduce the real vehicle motion signals (including linear acceleration and angular velocity), generating the same real vehicle movement feeling for the SBMP user, is called motion cueing algorithm (MCA) including classical [11,12], adaptive [13][14][15][16][17][18], optimal [19][20][21][22][23] and model predictive control [24][25][26][27][28]. The classical MCAs are very popular in industries and research centres because of its simplicity, easy tunning, low computational load and safety.…”
Section: Introductionmentioning
confidence: 99%
“…Their model suffered from high computational loads since the direct inverse kinematics problem cannot be solved analytically, and the prediction model increases the size of the matrices that should be solved in real-time. The fuzzy logic controller is employed to generate the motion signal taking into account the Cartesian workspace limitations and human motion sensation errors by Asadi et al [13,16]. Considering the workspace limits of SBMP in the Cartesian system instead of the joints' limitations can reduce the efficiency of the method because of the conservative use of the workspace area.…”
Section: Introductionmentioning
confidence: 99%
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