2008
DOI: 10.1007/s00464-008-9849-4
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Incorporation of proficiency criteria for basic laparoscopic skills training: how does it work?

Abstract: Background It is desirable that surgical trainees are proficient in basic laparoscopic motor skills (eye-hand coordination). The present study evaluated the use of predefined proficiency criteria on a basic virtual reality (VR) simulator in preparation for a laparoscopic course on animal models. Methods Twenty-eight surgical trainees who enrolled for a basic laparoscopic course were trained on a basic (VR) simulator until their performance met predefined criteria. Two different criteria were defined, based on … Show more

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Cited by 28 publications
(20 citation statements)
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“…The benchmarks are often set using virtual reality training systems or other simulated environments; however, they can also be established using other platforms such as recorded or live assessments completed intraoperatively or on standardized bench models. 84 One important consideration within this category lies in how these benchmarks are set. The majority of benchmarking assessments are completed using a virtual reality platform as summarized previously.…”
Section: Discussionmentioning
confidence: 99%
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“…The benchmarks are often set using virtual reality training systems or other simulated environments; however, they can also be established using other platforms such as recorded or live assessments completed intraoperatively or on standardized bench models. 84 One important consideration within this category lies in how these benchmarks are set. The majority of benchmarking assessments are completed using a virtual reality platform as summarized previously.…”
Section: Discussionmentioning
confidence: 99%
“…78,83 The majority of studies assessed the technical competence of categorical and/or preliminary surgical trainees performing a basic task (ie, knot tying) or generic procedure (ie, laparoscopic suturing) without a clear discipline focus or breakdown of participating residents. [88][89][90][91][92][93][94][95][96][97][98] The platforms utilized were live performances on virtual reality, 72,73,75,79,81,83,84,86,90,92,95,96,98 synthetic models (box trainers), 31,[76][77][78]80,82,85,89,91,94 simulators, 74,87 or a combination of synthetic models and a virtual reality platform. 97 Two studies utilized live assessments performed on standardized bench models.…”
Section: Benchmark Assessmentsmentioning
confidence: 99%
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“…All training programs described in earlier studies are using default settings or are based on personal choice [11][12][13][14][15][16][17][18][19]. The default settings tend to be unrealistic at the difficult level [11].…”
Section: Consensus On the Training Programmentioning
confidence: 97%
“…This disparity represents the wide range of aptitudes normally present in a resident population. It has been shown in multiple studies that the number needed to attain competency is variable within the resident population 19,20 owing to individual learning differences within the group. 21 Proficiency-based training seeks to eliminate this variability by ensuring that participants achieve validated criteria.…”
Section: Commentmentioning
confidence: 99%