Proceedings of the 2021 International Conference on Multimodal Interaction 2021
DOI: 10.1145/3462244.3479937
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Inclusive Voice Interaction Techniques for Creative Object Positioning

Abstract: People with physical impairments can experience challenges when using traditional input devices such as a mouse and keyboard for creative visual design work. Speech interaction is an alternative input method that can facilitate a more inclusive approach for supporting creative work. However, there has been a lack of work to date investigating how to position and move creative assets (e.g. images) around a digital workspace via speech interaction techniques. We present three multimodal speech interaction approa… Show more

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Cited by 3 publications
(2 citation statements)
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“…An essential and core element of visual design work is graphical object manipulation where digital assets can efciently be positioned, scaled, resized, and adapted in terms of orientation [39]. Object positioning has been explored in the literature using speech inputfor instance, Aziz et al [30] investigated diferent speech supported interaction techniques for object positioning to assist people with physical impairments in creative design work (e.g. via the use of positional labels and alignment guides).…”
Section: Speech Interaction For Object Manipulationmentioning
confidence: 99%
See 1 more Smart Citation
“…An essential and core element of visual design work is graphical object manipulation where digital assets can efciently be positioned, scaled, resized, and adapted in terms of orientation [39]. Object positioning has been explored in the literature using speech inputfor instance, Aziz et al [30] investigated diferent speech supported interaction techniques for object positioning to assist people with physical impairments in creative design work (e.g. via the use of positional labels and alignment guides).…”
Section: Speech Interaction For Object Manipulationmentioning
confidence: 99%
“…Speech interaction holds potential to make these platforms more accessible [3,4,11], although there has been a lack of work to date investigating the feasibility of this approach. Initial research has explored the production of freeform creative drawings [5,6,21] and positioning of objects around a design canvas [30] (via voice control), although there remains little understanding around how fundamental graphical asset manipulations can be facilitated via speech. For instance, controlling an object's shape and dimensions is a core activity within creative applications where users can typically scale and resize objects (e.g.…”
Section: Introductionmentioning
confidence: 99%