2019
DOI: 10.18848/1835-2014/cgp/v12i04/67-85
|View full text |Cite
|
Sign up to set email alerts
|

Inclusive Museums and Augmented Reality: Affordances, Participation, Ethics, and Fun

Abstract: The Open University's repository of research publications and other research outputs Inclusive museums and augmented reality. Affordances, participation, ethics and fun

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
9
0

Year Published

2019
2019
2023
2023

Publication Types

Select...
4
3
1

Relationship

2
6

Authors

Journals

citations
Cited by 18 publications
(9 citation statements)
references
References 37 publications
0
9
0
Order By: Relevance
“…For example, Letellier [84] developed a virtual tour for the remote, inaccessible area of Luang Prabang in Laos and argued that virtual tour can be the best option for visitors with health issues or difficulties to cope with environmental factors such as humidity and temperature. A study by Sheehy et al [86] provided a good overview of research on AR for museum visitors with special needs such as sensory, or physically impaired visitors. They concluded that AR is used widely to provide a multi-sensory experience for visitors, with a varied focus for different target groups, for example, the affordances of such technology or different techniques for specific special needs.…”
Section: Vr/ar and Visitors' Experiencementioning
confidence: 99%
“…For example, Letellier [84] developed a virtual tour for the remote, inaccessible area of Luang Prabang in Laos and argued that virtual tour can be the best option for visitors with health issues or difficulties to cope with environmental factors such as humidity and temperature. A study by Sheehy et al [86] provided a good overview of research on AR for museum visitors with special needs such as sensory, or physically impaired visitors. They concluded that AR is used widely to provide a multi-sensory experience for visitors, with a varied focus for different target groups, for example, the affordances of such technology or different techniques for specific special needs.…”
Section: Vr/ar and Visitors' Experiencementioning
confidence: 99%
“…The tension around partners' understandings of participatory and design process also echoed our experience at the start of the ARCHES project and findings from other ARCHES systematic reviews; our technology partners were used to focusing their products and research upon specific impairment categories (Rix et al, 2020a) and having a more quantitative, quasi-experimental expectation of participation (Sheehy et al, 2019). This created a clear dichotomy for the project in light of how it had been designed, funded and the ways in which the exploration groups worked.…”
Section: Qrj 222mentioning
confidence: 92%
“…Within participatory action research projects though, it has been noted that the level of control the community have and their intentional influence on structures, topics and outcomes depends on the type of supports available and the manner in which supports are provided; these could be variously under the control of 'advisors', under shared control, or directed by participants with support (Garcia-Iriarte et al, 2009). In a systematic review of research in the development of technology, undertaken within the ARCHES project (Sheehy et al, 2019), despite a growing recognition of the need for participation of end users, it was evident that the 'community' were largely passive 'subjects' within the technology-focussed research or absent from it. The majority of studies were consultative at best, but tended towards experiment or review of a proposal.…”
Section: Background To the Projectmentioning
confidence: 99%
“…All of the reported technologies demonstrated the potential for enhancing or even transforming the experiences of museum "users" (Sheehy et al, 2019). An emerging theme captured the ways in which the potential benefits of a technology were reflected in terms of everyday usability.…”
Section: Real-life Usabilitymentioning
confidence: 99%