2021
DOI: 10.48550/arxiv.2106.07077
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Inclusive learning for quantum computing: supporting the aims of quantum literacy using the puzzle game Quantum Odyssey

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Cited by 5 publications
(5 citation statements)
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“…The software was tested in schools and found to be suitable for teaching quantum physics and computing from the age of 12 and above. The results of the research study 118 show that the Quantum Odyssey visual methods are efficient in portraying counter-intuitive quantum computational logic in a visual and interactive form. This enabled untrained participants to quickly grasp difficult concepts in an intuitive way and solve problems that are traditionally given today in master's level courses in a mathematical form.…”
Section: Quantum Odysseymentioning
confidence: 93%
“…The software was tested in schools and found to be suitable for teaching quantum physics and computing from the age of 12 and above. The results of the research study 118 show that the Quantum Odyssey visual methods are efficient in portraying counter-intuitive quantum computational logic in a visual and interactive form. This enabled untrained participants to quickly grasp difficult concepts in an intuitive way and solve problems that are traditionally given today in master's level courses in a mathematical form.…”
Section: Quantum Odysseymentioning
confidence: 93%
“…In one study set in the United Kingdom, researchers found that using a computer puzzle game to teach students aged 11 to 18 to construct algorithms for use with quantum computers resulted in greater interest in quantum physics and curiosity to learn the mathematics behind quantum computing [41]. Seskir and colleagues [42] reviewed a range of quantum games and other interactive tools used to teach quantum concepts across STEM disciplines, noting that games have the potential to reach students beyond traditional educational settings.…”
Section: Integrating Quantum Into K-12 Stemmentioning
confidence: 99%
“…An exhaustive analysis of the most outstanding tools in this field can be found in Seskir et al (2022). In this review, quantum games such as Hello Quantum, Particle in a Box Anupam et al (2018), QPlayLearn, Virtual Lab by Quantum Flytrap Migdał et al (2022), Quantum Odyssey Nita et al (2021), ScienceAtHome and Virtual Quantum Optics Laboratory La Cour et al (2022) are discussed. All these games deal with different technical aspects of quantum physics such as quantum gates, quantum circuits, ultracold atoms or photons among others.…”
Section: Introductionmentioning
confidence: 99%