2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) 2018
DOI: 10.1109/vr.2018.8446461
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In-Car 6-DoF Mixed Reality for Rear-Seat and Co-Driver Entertainment

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Cited by 15 publications
(6 citation statements)
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“…In a moving vehicle, this gyro detects not only the user rotation, but also the rotation of the car, resulting in the unintended rotation of the displayed scene. By contrast, the motion of the vehicle can be obtained directly from the sensors in the OBD module [16], [17] [19], [20] or by attaching the vehicle with separate motion sensors, such as the global positioning system (GPS) and inertial measurement unit (IMU). Haeling et al suggested an infrared-light-based tracking of a user's pose in a car.…”
Section: Related Workmentioning
confidence: 99%
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“…In a moving vehicle, this gyro detects not only the user rotation, but also the rotation of the car, resulting in the unintended rotation of the displayed scene. By contrast, the motion of the vehicle can be obtained directly from the sensors in the OBD module [16], [17] [19], [20] or by attaching the vehicle with separate motion sensors, such as the global positioning system (GPS) and inertial measurement unit (IMU). Haeling et al suggested an infrared-light-based tracking of a user's pose in a car.…”
Section: Related Workmentioning
confidence: 99%
“…Haeling et al suggested an infrared-light-based tracking of a user's pose in a car. Such a non-IMU-based approach eliminates the necessity to modify the readings of the gyro sensor [20].…”
Section: Related Workmentioning
confidence: 99%
“…Car manufacturers have also produced prototype XR-based motion platforms [12,16] that typically fuse vendor-specific telemetry (e.g., GPS, wheel tick, IMU) directly from vehicles with high-end PC-based systems, including the professional-grade Varjo XR-1 headset [12]. Daimler [16] created a virtual environment of a digital Mercedes car interior as it moves through different driving environments (small town, cave system, forest) running off two computers. Passengers wore a 3DoF Oculus Rift headset complemented by a PST Base external 6DoF positional tracking system.…”
Section: Commercial Applications Ofmentioning
confidence: 99%
“…Firstly, we lock productivity applications to the reference frame, so that they always remain in front of the passenger (Figure 4). Secondly, we display the movement of the real car through the city, by rendering a digital recreation of the streets via Mapbox 16 . This peripheral motion may help reduce motion sickness [4,5,34] and help the passenger's awareness of the journey progress.…”
Section: Movement-locked Content For Productivitymentioning
confidence: 99%
“…Hence, the interior design of AVs will adapt, and new input and output locations emerge that are anchored (e.g., door, table, or seat) or nomadic (e.g., handheld or wearable), see Figure 1. For example, future AVs may consist of a 4-seat configuration, where passengers face each other and, like passengers of non-AVs, benefit from UIs located throughout the interior, e.g., rear-seat entertainment [78,129]. As the interior is a closed space surrounding the passengers, all human senses could be stimulated by output modalities and, to some extent, used as input.…”
Section: Introductionmentioning
confidence: 99%