“…In this context, wavelets play a major role, being used to generate multiresolution representations of an input signal and to build scalable codecs based on them. Wavelet-based scalable codecs include well-known examples for images (Said and Pearlman, 1996;Munteanu et al, 1999;Taubman and Marcellin, 2001), for video (Taubman and Zakhor, 1994;Ohm, 1994;Andreopoulos et al, 2004), and were introduced for surfaces by Lounsbery et al (Lounsbery et al, 1997). Essentially, Lounsbery et al established the link between subdivision schemes and multiresolution analysis for meshes.…”