“…Indeed, it is possible that adolescents who tend to grow bored during leisure time and/or at school are more likely than others to engage in stimulating behavior, such as gambling and playing video games. Moreover, since boredom is linked to depression and impulsivity (Lidholm, Radon, Sundström, & Balkow, 2017; Sommers & Vodanovich, 2000; Sundström, Hjelm-Lidholm, & Radon, 2019), both of which are associated with at-risk behaviors (Canale, Scacchi, & Griffiths, 2016; Felton, Shadur, Havewala, Gonçalves, & Lejuez, 2020), the MSBS-SF should be employed in order to better understand how boredom affects adolescents by acting on their negative affect.…”