2023
DOI: 10.1016/j.displa.2023.102417
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Improving virtual reality navigation tasks using a haptic vest and upper body tracking

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Cited by 1 publication
(2 citation statements)
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“…Recent reviews provide comprehensive insights into various haptic technologies and their interactions with virtual objects (Giri et al, 2021;Adilkhanov et al, 2022). Although some studies have explored the use of haptics in virtual crowds, specifically to enhance the interaction with others (Hoppe et al, 2020;Della Longa et al, 2022), the majority of these have focused solely on tactile feedback (Krogmeier et al, 2019;Koilias et al, 2020a;Berton et al, 2022;Monica and Aleotti, 2023), with limited research on force-feedback displays in virtual crowd scenarios.…”
Section: Introductionmentioning
confidence: 99%
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“…Recent reviews provide comprehensive insights into various haptic technologies and their interactions with virtual objects (Giri et al, 2021;Adilkhanov et al, 2022). Although some studies have explored the use of haptics in virtual crowds, specifically to enhance the interaction with others (Hoppe et al, 2020;Della Longa et al, 2022), the majority of these have focused solely on tactile feedback (Krogmeier et al, 2019;Koilias et al, 2020a;Berton et al, 2022;Monica and Aleotti, 2023), with limited research on force-feedback displays in virtual crowd scenarios.…”
Section: Introductionmentioning
confidence: 99%
“…Wearable haptic vests have been utilized in social interactions, particularly to simulate collisions with virtual people in crowds. According to the findings of the study by Monica and Aleotti (2023), proximity-based vibrotactile haptic feedback supplied by a wearable haptic vest can considerably decrease collisions with barriers in virtual environments even with poor eyesight (e.g., walking backward or in a poorly lit environment). Krogmeier et al (2019) compared various intensities of tactile feedback with nonhaptic feedback in a virtual reality configuration where virtual characters ran against a participant standing at a crosswalk.…”
Section: Introductionmentioning
confidence: 99%