Improving Learners’ Self-Efficacy in Performing Design Reviews with Virtual Reality
Fadi Castronovo,
SeyedReza RazaviAlavi,
Pablo Martinez Rodriguez
Abstract:Research on the use of innovative technology, such as virtual reality (VR), in Architecture, Engineering, and Construction (AEC) education, has been growing in the past twenty years. However, such research still requires robust investigation, as few studies have adopted educational psychology theories and rigorous methods. Furthermore, most of the research has focused on the cognitive effects of VR and additional research is also needed to investigate the affective effects, such as motivation, engagement, and … Show more
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