“…In recent years, many domains (e.g., psychology, medical, education, military, and etc.) have adapted virtual reality tools for training purposes, as well as to better understand human behaviour and decision making in various situations and settings (Bosch-Sijtsema & Haapamäki, 2014;De Lillo & James, 2012;Duarte, Rebelo, Teles, & Wogalter, 2014;Larsen, Oestergaard, Ottesen, & Soerensen, 2012;Parsons, 2014;Pertaub, Slater, & Barker, 2002;Tanja-Dijkstra, et al, 2014;Waller, Beall, & Loomis, 2004). Kuliga, Thrash, Dalton, and Hölscher (2015) suggests that these environments provide us with the capability to systematically manipulate different environmental settings, which cannot be easily implemented in realworld environments.…”