Improving 21st Century Competencies: Implementation of Problem- and Project-Based Digital Maze Games in Early Childhood
I Wayan Sutama,
Wuri Astuti,
Pramono
Abstract:21st century competencies are very important to develop. Developments continue to occur over time, especially in the fields of technology and economics. However, the reality on the ground shows that 90% of IT use in education is only to access information and videos shown to children. This makes communication only go in one direction and does not stimulate children's critical thinking skills. This research aims to produce a design and analyze the validity of digital maze game media to stimulate 21st century sk… Show more
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