2015
DOI: 10.1109/jsen.2014.2359225
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Improved Depth Image-Based Rendering Using an Adaptive Compensation Method on an Autostereoscopic 3-D Display for a Kinect Sensor

Abstract: Depth image-based rendering (DIBR) is a 2-D-3-D view conversion technology in a space domain that corresponds to depth map. DIBR system requires only a single color image and an associated depth map to generate synthesized autostereoscopic 3-D views, but the quality of the result is depreciated due to the disoccluded areas in the depth map. Because of this problem, an improved DIBR method that uses a depth map adaptive compensation method is proposed. Using a fast parallax lookup table, the position of holes i… Show more

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Cited by 21 publications
(2 citation statements)
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“…However, due to occlusion in the scene, the composite image usually contains holes. Some scholars have proposed to make adaptive compensation for the missing information in the depth map and use a Gaussian filter to reduce holes [11]. Some scholars have proposed a method of synthesizing new viewpoints from images of multiple viewpoints to minimize holes and use oversampling to compensate for the existing image missing [12].…”
Section: B Image-based Renderingmentioning
confidence: 99%
“…However, due to occlusion in the scene, the composite image usually contains holes. Some scholars have proposed to make adaptive compensation for the missing information in the depth map and use a Gaussian filter to reduce holes [11]. Some scholars have proposed a method of synthesizing new viewpoints from images of multiple viewpoints to minimize holes and use oversampling to compensate for the existing image missing [12].…”
Section: B Image-based Renderingmentioning
confidence: 99%
“…Improved depth image-based rendering is used an adaptive compensation method on an autostereoscopic 3d display for a kinect sensor by chih hsien et al [12]. Din-Yuen Chan proposed kinect based stereo matching method to be used of the improved depth sequence.…”
Section: Related Workmentioning
confidence: 99%