2024
DOI: 10.3982/ecta19149
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Implementation via Information Design in Binary‐Action Supermodular Games

Stephen Morris,
Daisuke Oyama,
Satoru Takahashi

Abstract: What outcomes can be implemented by the choice of an information structure in binary‐action supermodular games? An outcome is partially implementable if it satisfies obedience (Bergemann and Morris (2016)). We characterize when an outcome is smallest equilibrium implementable (induced by the smallest equilibrium). Smallest equilibrium implementation requires a stronger sequential obedience condition: there is a stochastic ordering of players under which players are prepared to switch … Show more

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Cited by 5 publications
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References 43 publications
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