2023
DOI: 10.54660/.ijmrge.2023.4.2.232-237
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Implementation of gamification in learning media to improve student activity and learning outcomes

Abstract: The demands of the learning process during the current pandemic force teachers and students to carry out digital transformation in the learning process. Especially in the new normal where the learning process is done online. Thus, the learning media made by the teacher must also be adapted to online media so that the learning process can be maximized and increase the activeness of students in learning while online. This study aims to create an online learning media by applying the concept of gamification. The … Show more

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