2007 IEEE International SOC Conference 2007
DOI: 10.1109/socc.2007.4545442
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Implementation of floating-point operations for 3D graphics on a coarse-grained reconfigurable architecture

Abstract: With the increasing requirements for more flexibility and higher performance in embedded systems design, reconfigurable computing has become more popular. There have been many coarse-grained reconfigurable architectures proposed and/or commercialized. But most of the existing architectures cannot be used for applications that require floating-point operations, since they have only integer units. In this paper, we present how we can perform various floating-point operations on a coarsegrained reconfigurable arr… Show more

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Cited by 6 publications
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References 8 publications
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