2021
DOI: 10.2196/31007
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Impact of Virtual Reality-Based Therapies on Cognition and Mental Health of Stroke Patients: Systematic Review and Meta-analysis

Abstract: Background Stroke remains one of the major chronic illnesses worldwide that health care organizations will need to address for the next several decades. Individuals poststroke are subject to levels of cognitive impairment and mental health problems. Virtual reality (VR)-based therapies are new technologies used for cognitive rehabilitation and the management of psychological outcomes. Objective This study performed a meta-analysis to evaluate the effect… Show more

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Cited by 57 publications
(37 citation statements)
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References 69 publications
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“…However, studies comparing active comparators, such as exercise, nonserious games, and watching videos, showed a reduction in depression, but this was not statistically significant. These findings are consistent with those of a meta-analysis that included active comparators [ 81 ]. The absolute and relative effects of the intervention can be interpreted according to the type of control group [ 82 ].…”
Section: Discussionsupporting
confidence: 91%
“…However, studies comparing active comparators, such as exercise, nonserious games, and watching videos, showed a reduction in depression, but this was not statistically significant. These findings are consistent with those of a meta-analysis that included active comparators [ 81 ]. The absolute and relative effects of the intervention can be interpreted according to the type of control group [ 82 ].…”
Section: Discussionsupporting
confidence: 91%
“…This creates a more realistic, intuitive, and interactive feedback environment ( 38 40 ). Which is regarded as a conducive way of improving the neuroplasticity of the brain ( 41 ). However, the effectiveness of VR in improving global cognitive function in PSCI patients remains uncertain, just as demonstrated by several meta-analyses ( 41 , 42 ).…”
Section: Discussionmentioning
confidence: 99%
“…Which is regarded as a conducive way of improving the neuroplasticity of the brain ( 41 ). However, the effectiveness of VR in improving global cognitive function in PSCI patients remains uncertain, just as demonstrated by several meta-analyses ( 41 , 42 ). This may be related to the fact that current VR rehabilitation content is more focused on various immersive games that require more physical mobilization to cooperate.…”
Section: Discussionmentioning
confidence: 99%
“…Therefore, it would be safe to say that virtual reality technologies and cognitive rehabilitation are two new treatment approaches that promote the functions of patients in specific areas such as attention, memory, component function, and perceptual abilities. They do this by sensory involvement and increased visual and auditory feedback [17]. This technology has the potential to create scenarios in the field of cognitive rehabilitation that facilitate brain reconstruction [16].…”
Section: Introductionmentioning
confidence: 99%