2021
DOI: 10.2196/preprints.27290
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Impact of Gamification on the Self-Efficacy and Motivation to Quit of Smokers: Observational Study of Two Gamified Smoking Cessation Mobile Apps (Preprint)

Abstract: BACKGROUND Both the number of smokers making quit attempts and the number of smokers successfully quitting has been falling over the past years. Past studies have shown that smokers with high self-efficacy and motivation to quit have an increased likelihood of quitting and staying quit. Consequently, further research on strategies which can improve the self-efficacy and motivation of smokers seeking to quit could lead to substantially higher cessation rates. Some studies have found that… Show more

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Cited by 1 publication
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“…Self-efficacy is a critical ingredient for enhancing a smoker's intention to quit, thereby leading to successful smoking abstinence outcomes (25,26). Improvement in self-efficacy was greater among those who received the Quit Genius intervention, relative to controls, an effect that emerged at 26-weeks post-QD.…”
Section: Discussionmentioning
confidence: 99%
“…Self-efficacy is a critical ingredient for enhancing a smoker's intention to quit, thereby leading to successful smoking abstinence outcomes (25,26). Improvement in self-efficacy was greater among those who received the Quit Genius intervention, relative to controls, an effect that emerged at 26-weeks post-QD.…”
Section: Discussionmentioning
confidence: 99%