2021
DOI: 10.5751/es-12425-260225
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Impact of gameplay vs. reading on mental models of social-ecological systems: a fuzzy cognitive mapping approach

Abstract: Climate change is a highly complex social-ecological problem characterized by system-type dynamics that are important to communicate in a variety of settings, ranging from formal education to decision makers to informal education of the general public. Educational games are one approach that may enhance systems thinking skills. This study used a randomized controlled experiment to compare the impact on the mental models of participants of an educational card game vs. an illustrated article about the Arctic soc… Show more

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Cited by 7 publications
(5 citation statements)
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“…To identify influential studies, we conducted a sensitivity analysis. The results showed that the studies by Alcalá & Garijo (2017), Haruna et al (2018), andO'Garra et al (2021) were the most influential among the extracted studies.…”
Section: Analysis Of Heterogeneity Factors and Examination Of Publica...mentioning
confidence: 93%
See 2 more Smart Citations
“…To identify influential studies, we conducted a sensitivity analysis. The results showed that the studies by Alcalá & Garijo (2017), Haruna et al (2018), andO'Garra et al (2021) were the most influential among the extracted studies.…”
Section: Analysis Of Heterogeneity Factors and Examination Of Publica...mentioning
confidence: 93%
“…We also conducted a sensitivity analysis to identify influential studies. The results showed that the study by O'Garra et al (2021) significantly decreased the overall effects of serious games on motivation, while the studies by Chang et al (2018) and Pimentel et al (2021) significantly increased the overall effects. This indicates relatively unstable effects of serious games on motivation.…”
Section: Factors Influencing Heterogeneity and Publication Biasmentioning
confidence: 94%
See 1 more Smart Citation
“…Three publications (D1, D37, and D46) reported using FCM to explain or model domain knowledge. O'Garra et al [42] in D46 involved the general public in building their mental maps on social-ecological systems and comparing them before and after the gameplay intervention. Gaibova [43] in D37 involved data science and analytics experts to form a data analyst's competency model or fuzzy cognitive map.…”
Section: Explanatorymentioning
confidence: 99%
“…The most used FCM software tool is FCMapper (http://www.fcmappers.net/joomla/). Bagány and Takács [54] in D27 is the earliest reviewed publication that utilized FCMapper, followed by Córdova et al [55] in D39, Infante-Moro et al [56] in D44, and O'Garra et al [42] in D46. The two most recent publications, Infante-Moro et al [41] in D49 and Bermeo-Córdova et al [29] in D51 also utilized FCMapper.…”
Section: Software Toolmentioning
confidence: 99%