Proceedings of the 27th ACM Symposium on Virtual Reality Software and Technology 2021
DOI: 10.1145/3489849.3489851
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ImNDT: Immersive Workspace for the Analysis of Multidimensional Material Data From Non-Destructive Testing

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Cited by 8 publications
(5 citation statements)
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“…This type of charts is often combined with other approaches to visualise data and has greatly increased in its use over the last five years, which is likely due to the many upcoming tools that combine multiple visualisation types for a specific use case. Therefore, the data representations that are common within the domain are also implemented, such as the histograms in material science [GGH21].…”
Section: Resultsmentioning
confidence: 99%
See 1 more Smart Citation
“…This type of charts is often combined with other approaches to visualise data and has greatly increased in its use over the last five years, which is likely due to the many upcoming tools that combine multiple visualisation types for a specific use case. Therefore, the data representations that are common within the domain are also implemented, such as the histograms in material science [GGH21].…”
Section: Resultsmentioning
confidence: 99%
“…It is used to display both geometry and field data. Common application areas of this data representation type is the rendering of medical imaging data [KCWK20, JK22], or the material science domain [GGH21, JLS*13].…”
Section: Resultsmentioning
confidence: 99%
“…In addition to more elaborate analysis capabilities on standard screen-based devices, this system also provides capabilities for visualising the datasets in virtual reality. Users have the possibility to leverage the functionality of FeatureScout by Weissenböck et al [21] for the analysis of secondary multidimensional data, and ImNDT by Gall et al [22], an immersive workspace in VR, within the XVRA tool. This allows the VR user to participate in remote collaborations and extend the analysis through spontaneous collaboration.…”
Section: Design and Methodsmentioning
confidence: 99%
“…The field of VR has flourished by leveraging display and sensor technology developed for mobile phones, which provide the ability to render an immersive environment that can be challenging to distinguish from the real world. While VR is often associated with gaming, it is now finding numerous applications as a teaching tool in various fields ranging from engineering to the sciences. In scientific research, VR has been used to model and analyze problems that deal with multidimensional data . Additionally, VR has proven to be an effective educational tool in areas such as medical training, safety training, and virtual laboratories. The immersive nature of VR makes it a potent tool for creating engaging and interactive educational content.…”
Section: Introductionmentioning
confidence: 99%