2022
DOI: 10.1155/2022/5790491
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Immersive Virtual Reality Teaching in Colleges and Universities Based on Vision Sensors

Abstract: With the progress of society and the development of economy, people pay more and more attention to education, and traditional teaching methods are gradually unable to meet the modern teaching system. As a leader in modern information technology, virtual reality technology has developed rapidly in recent years, and virtual reality technology has also been introduced into many fields, such as teaching. Based on the immersive and extended characteristics of virtual reality, this paper proposes a virtual reality a… Show more

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Cited by 6 publications
(3 citation statements)
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“…Nevertheless, those technologies were largely and successfully adopted for developmental disabilities and neurodevelopmental disorders (Atkinson et al, 2003 ; Kim and Koh, 2016 ; MintzHemed and Melosh, 2023 ; Wu et al, 2023 ). Their use may be considered a crucial and invaluable resource because those technologies provide high levels of ecological validity (i.e., with situations similar to real life) and provide researchers and clinicians with practical knowledge through behavioral tracking and experimental control (Liu et al, 2022 ; Perera et al, 2022 ). Matched with serious games (SRs), those technologies may easily pursue educational, funny, diagnostic, and rehabilitative purposes (Hossain et al, 2016 ; Ávila et al, 2017 ; Maio et al, 2022a ).…”
Section: Extended Realitymentioning
confidence: 99%
“…Nevertheless, those technologies were largely and successfully adopted for developmental disabilities and neurodevelopmental disorders (Atkinson et al, 2003 ; Kim and Koh, 2016 ; MintzHemed and Melosh, 2023 ; Wu et al, 2023 ). Their use may be considered a crucial and invaluable resource because those technologies provide high levels of ecological validity (i.e., with situations similar to real life) and provide researchers and clinicians with practical knowledge through behavioral tracking and experimental control (Liu et al, 2022 ; Perera et al, 2022 ). Matched with serious games (SRs), those technologies may easily pursue educational, funny, diagnostic, and rehabilitative purposes (Hossain et al, 2016 ; Ávila et al, 2017 ; Maio et al, 2022a ).…”
Section: Extended Realitymentioning
confidence: 99%
“…Virtual reality technology can create simulated three-dimensional environments [6], allowing users to have immersive interactive experiences [7]. This immersive learning approach has brought new possibilities to education and has been widely applied in various disciplinary fields [8,9]. In the field of Chinese education, there are some problems in the traditional teaching methods.…”
Section: Introductionmentioning
confidence: 99%
“…This article has been retracted by Hindawi following an investigation undertaken by the publisher [1]. This investigation has uncovered evidence of one or more of the following indicators of systematic manipulation of the publication process:…”
mentioning
confidence: 99%