2020
DOI: 10.3389/fpsyg.2020.02050
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Immediate Attention Enhancement and Restoration From Interactive and Immersive Technologies: A Scoping Review

Abstract: Interactive and immersive technologies such as video games, exergames, and virtual reality are typically regarded as entertainment mediums. They also offer a multitude of health and well-being benefits. They have the capacity to incorporate established well-being techniques (e.g., mindfulness, exercise, and play) and expose users to beneficial environment settings with greater ease, improved access, and a broader appeal. The authors conducted a scoping review to explore whether these technologies could be used… Show more

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Cited by 14 publications
(4 citation statements)
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“…The combination of technology integration and content innovation has facilitated the emergence of immersive products of media education and promoted the science of immersive media education. Interactive and immersive technologies can make it easier and more convenient for students to access beneficial environmental settings, which has a broader appeal ( Barton et al, 2020 ). In recent years, digital reading has shown significant advantages in enhancing the public’s cultural and aesthetic experience and strengthening the educational guidance function of works ( Xia, 2017 ).…”
Section: The Value Of Immersive Media In Expanding Public Cultural Pa...mentioning
confidence: 99%
“…The combination of technology integration and content innovation has facilitated the emergence of immersive products of media education and promoted the science of immersive media education. Interactive and immersive technologies can make it easier and more convenient for students to access beneficial environmental settings, which has a broader appeal ( Barton et al, 2020 ). In recent years, digital reading has shown significant advantages in enhancing the public’s cultural and aesthetic experience and strengthening the educational guidance function of works ( Xia, 2017 ).…”
Section: The Value Of Immersive Media In Expanding Public Cultural Pa...mentioning
confidence: 99%
“…For example, Derthick (2014) presented an overview of the literature on meditation practice and technology use. Also Salehzadeh Niksirat et al (2017) and Barton et al (2020) dealt with the influence of interactive technologies on mindfulness meditation. Similar to psychology, HCI researchers define mindfulness as a mental state of experiencing of the present moment, while the most frequently cited constructs with respect to mindfulness are increased attention, presence, experience of body sensations, as well as a state of non-judgment, moment-to-moment awareness, and meditation/MBSR (Terzimehić et al, 2019).…”
Section: Mindfulness In Human-computer Interactionmentioning
confidence: 99%
“…These environments are often referred to as “restorative” because exposure to them involves the renewal of depleted cognitive resources and recovery from negative psychophysiological states [ 28 ]. Moreover, evidence has shown that natural environments have inherently restorative properties [ 29 , 30 ] and capture people's fascination [ 31 ].…”
Section: Introductionmentioning
confidence: 99%