1993
DOI: 10.1007/bf03168529
|View full text |Cite
|
Sign up to set email alerts
|

Imaging transforms for visualizing surfaces and volumes

Abstract: Three-dimensional (3D) visualization in biomedical and other imaging areas is a rapidly emerging discipline. The major developments in this field are described in a unified and concise way. To this end, we introduce an operator notation to describe the basic imaging transforms commonly used in 3D visualization and to identify a comprehensive set of basic transforms. We also introduce several new basic transforms for filtering and interpolating scenes and structures and for rendering surfaces and volumes. We de… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
2
1
1
1

Citation Types

0
6
0
1

Year Published

1995
1995
2019
2019

Publication Types

Select...
4
3
2

Relationship

4
5

Authors

Journals

citations
Cited by 30 publications
(7 citation statements)
references
References 70 publications
(4 reference statements)
0
6
0
1
Order By: Relevance
“…For example, the orbits in Figure 4 (top row) exhibit an unnatural brightness and have a "steely" appearance. However, digital surfaces can be smoothed (digitally) using a variety of approaches [30] so that the resulting (smoother) digital surfaces may be rendered at about the same speed as demonstrated in this paper. Both methods do capture a great deal of detail as evidenced by the sutures in Figure 5.…”
Section: Discussionmentioning
confidence: 99%
“…For example, the orbits in Figure 4 (top row) exhibit an unnatural brightness and have a "steely" appearance. However, digital surfaces can be smoothed (digitally) using a variety of approaches [30] so that the resulting (smoother) digital surfaces may be rendered at about the same speed as demonstrated in this paper. Both methods do capture a great deal of detail as evidenced by the sutures in Figure 5.…”
Section: Discussionmentioning
confidence: 99%
“…3D reconstruction of each bone was performed by interpolation, 3D Gaussian filtering and thresholding (Raya and Udupa, 1990;Udupa and Goncalves, 1993;Udupa et al, 1991). The resultant binary data consisted of reconstructed virtual images of each of the five bones, anatomically arranged for each imaged foot position.…”
Section: Image Analysismentioning
confidence: 99%
“…These global concepts can be arrived at using simple local concepts for digital surfaces [21,22]. The gradient may also be estimated from other derived scenes such as a Gaussian smoothed version of the segmented binary scene [24]. That is, a face with a normal vector pointing from inside of the surface to its outside in the -x direction is distinguished from a face at the same location with a face normal in exactly the opposite direction.…”
Section: Polygonal Versus Digital Surfacesmentioning
confidence: 99%