2021
DOI: 10.1109/tip.2021.3080177
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Image-Guided Human Reconstruction via Multi-Scale Graph Transformation Networks

Abstract: 3D human reconstruction from a single image is a challenging problem. Existing methods have difficulties to infer 3D clothed human models with consistent topologies for various poses. In this paper, we propose an efficient and effective method using a hierarchical graph transformation network. To deal with large deformations and avoid distorted geometries, rather than using Euclidean coordinates directly, 3D human shapes are represented by a vertex-based deformation representation that effectively encodes the … Show more

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Cited by 11 publications
(7 citation statements)
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References 53 publications
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“…Alldieck et al [5] and Lazova et al [19] reconstructed a detailed parametric human model by solving an image-to-image translation problem to regress offsets in UV-space from a single RGB image, but they require a frontal photo as input and the recovered pose is restricted to A-pose. To obtain topology-consistent reconstruction for any pose, Li et al [21] propose a hierarchical graph transformation network. However, the reconstructed geometry and texture from a single RGB image is still smooth for unseen parts.…”
Section: Avatar Acquisitionmentioning
confidence: 99%
“…Alldieck et al [5] and Lazova et al [19] reconstructed a detailed parametric human model by solving an image-to-image translation problem to regress offsets in UV-space from a single RGB image, but they require a frontal photo as input and the recovered pose is restricted to A-pose. To obtain topology-consistent reconstruction for any pose, Li et al [21] propose a hierarchical graph transformation network. However, the reconstructed geometry and texture from a single RGB image is still smooth for unseen parts.…”
Section: Avatar Acquisitionmentioning
confidence: 99%
“…Their results are always in T-pose and cannot match the input images well. Li et al [14] reconstruct the geometry of a clothed human body with graph neural networks, but the recovered mesh tends to be smooth and lacks fine details. Zhu et al [32,33] use four stages constrained by joints, silhouettes and shading, but their results are sometimes inconsistent with the images.…”
Section: Related Workmentioning
confidence: 99%
“…Their results are robust but they are unable to reconstruct the clothes. Many classic representations, such as voxel grids [31] or meshes [33,2,14], have been exploited for monocular human reconstruction. However, the representation of voxel grids has to store discrete spatial grid samplings in memory.…”
Section: Introductionmentioning
confidence: 99%
“…It is proposed to introduce the SDT into the tolerance mathematical modeling and systematically study the position degree of the shaft's hole feature. Different constraints of tolerance under MMR and LMR conditions and the corresponding position tolerance model are given [22]. Starting from the difficulty of solving the parameters in the SDT model, scholars proposed a method for solving the cylindricity tolerance model based on the combination of Monte Carlo and the response surface method [23].…”
Section: Related Workmentioning
confidence: 99%