Proceedings of the 2011 SIGGRAPH Asia Conference on - SA '11 2011
DOI: 10.1145/2070752.2024184
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Image-based bidirectional scene reprojection

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Cited by 19 publications
(32 citation statements)
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“…Re-projective rendering Re-projective rendering has a long history in computer graphics, including image-based rendering [McMillan 1997], general camera models [Popescu et al 2009], and shading reuse for acceleration [Yang et al 2011]. Our system also uses re-projective rendering for HMDs, but faces a unique challenge: combining the appearance of the virtual world and the geometry of the physical world to strike the right balance between visual fidelity and navigation comfort.…”
Section: Real Walkingmentioning
confidence: 99%
See 1 more Smart Citation
“…Re-projective rendering Re-projective rendering has a long history in computer graphics, including image-based rendering [McMillan 1997], general camera models [Popescu et al 2009], and shading reuse for acceleration [Yang et al 2011]. Our system also uses re-projective rendering for HMDs, but faces a unique challenge: combining the appearance of the virtual world and the geometry of the physical world to strike the right balance between visual fidelity and navigation comfort.…”
Section: Real Walkingmentioning
confidence: 99%
“…Both planar maps [Poranne and Lipman 2014;Fu et al 2015;Chen and Weber 2015] and projective rendering [McMillan 1997;Yang et al 2011;Popescu et al 2009] have been extensively studied in computer graphics. However, our VR method has different requirements from these prior art.…”
Section: Introductionmentioning
confidence: 99%
“…These methods assume structural relationships between source and destination images that are not present in general image morphing. The same is true for view interpolation in image-based rendering (see survey in [Shum et al 2003]) and for temporal upsampling of video sequences [e.g., Kang et al 2003;Mahajan et al 2009;Yang et al 2011]. Nevertheless, for specialized image domains (such as faces or periodic textures), correspondences can be found automatically [Bichsel 1996;Beymer 1996;Covell 1996;Liu et al 2002;Yang et al 2012].…”
Section: Related Workmentioning
confidence: 99%
“…Inspired by the work of Yang et al [2011], we propose a simple and efficient backward-mapping algorithm to render intermediate frames within a morph. Our method does not involve mesh rasterization.…”
Section: Direct Pixel Evaluation For Renderingmentioning
confidence: 99%
“…The key is to find, for each pixel x, its advection source x in the previous frame given the forward flow field. Inspired by [Yang et al 2011], we use an iterative back propagation solver to find the advection source. We then compute the mean saliency weighted motion change rate by Φ(vj, f ) = 1 N…”
Section: Video Analysismentioning
confidence: 99%