2020
DOI: 10.3758/s13423-020-01786-9
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Illusory size determines the perception of ambiguous apparent motion

Abstract: The visual system constructs perceptions based on ambiguous information. For motion perception, the correspondence problem arises, i.e., the question of which object went where. We asked at which level of processing correspondence is solved – lower levels based on information that is directly available in the retinal input or higher levels based on information that has been abstracted beyond the input directly available at the retina? We used a Ponzo-like illusion to manipulate the perceived size and separatio… Show more

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Cited by 2 publications
(3 citation statements)
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“…And finally, most directly comparable to the current work, are demonstrations of memory content influencing perceptual ambiguities in dynamic displays, including VWM content biasing perceptions of bistable shape-from-motion displays (Scocchia et al, 2013) and long-term semantic memory content influencing apparent motion (Chen & Zhou, 2011; Hsu et al, 2015; Ramachandran et al, 1998; Tse & Cavanagh, 2000; Yu, 2000). The current work brings together many of the design features of those previous studies and adds to them by providing insight into higher-level influence on object correspondence processes, in particular, as the ambiguity in Ternus motion, unlike the ambiguity in, for example, binocular rivalry and figure-ground perception, seems to concerns correspondence processes at higher level of processing (Hein & Moore, 2014; Stepper, Moore, et al, 2020a; see also Moore et al, 2020, for the distinction between motion and object correspondence).…”
Section: Discussionmentioning
confidence: 89%
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“…And finally, most directly comparable to the current work, are demonstrations of memory content influencing perceptual ambiguities in dynamic displays, including VWM content biasing perceptions of bistable shape-from-motion displays (Scocchia et al, 2013) and long-term semantic memory content influencing apparent motion (Chen & Zhou, 2011; Hsu et al, 2015; Ramachandran et al, 1998; Tse & Cavanagh, 2000; Yu, 2000). The current work brings together many of the design features of those previous studies and adds to them by providing insight into higher-level influence on object correspondence processes, in particular, as the ambiguity in Ternus motion, unlike the ambiguity in, for example, binocular rivalry and figure-ground perception, seems to concerns correspondence processes at higher level of processing (Hein & Moore, 2014; Stepper, Moore, et al, 2020a; see also Moore et al, 2020, for the distinction between motion and object correspondence).…”
Section: Discussionmentioning
confidence: 89%
“…This question was addressed by adding regions of apparently different illumination conditions and occluding surfaces to Ternus displays, which provided separate assessments of the impact of perceived features and image-level features on object correspondence (Hein & Moore, 2014; see also Palmer et al, 1996;Rock & Brosgole, 1964;Rock et al, 1992 for this strategy applied to perceptual grouping in static displays). This and related work showed that correspondence is influenced not only by the luminance, image size, and image shape of elements across frames, but also by the perceived lightness, perceived size, and perceived shape of elements (He & Nakayama, 1994;Hein & Moore, 2014;Stepper, Moore, et al, 2020a).…”
Section: Figure 1 Different Types Of Color-based Feature Biases In Th...mentioning
confidence: 84%
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