Illegal loot box advertising on social media: an empirical study using the Meta and TikTok ad transparency repositories
Leon Y. Xiao
Abstract:Loot boxes are gambling-like products inside video games that can be bought with real-world money to obtain random rewards. They are widely available to children, and stakeholders are concerned about potential harms, e.g., overspending. UK advertising must disclose, if relevant, that a game contains (i) any in-game purchases and (ii) loot boxes specifically. An empirical examination of relevant adverts on Meta-owned platforms (i.e., Facebook, Instagram, and Messenger) and TikTok revealed that only about 7% dis… Show more
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