2021
DOI: 10.1111/cgf.14409
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Z‐Thickness Blending: Effective Fragment Merging for Multi‐Fragment Rendering

Abstract: An effective fragment merging technique is presented in this study that addresses multi‐fragment problems, including fragment overflow and z‐fighting, and provides visual effects that are beneficial for various screen‐space rendering algorithms. The proposed method merges locally adjacent fragments along the viewing direction to resolve the aforementioned problems based on cost‐effective multi‐layer representation and coplanar blending. We introduce a z‐thickness model based on the radiosity spreading from the… Show more

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Cited by 1 publication
(1 citation statement)
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References 39 publications
(67 reference statements)
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“…A more memory-efficient variant of the A-buffer is the k-buffer, which only stores the k best, e.g., closest fragments [1,17] per pixel. Kim et al [19] proposed an A-buffer compatible k-buffer variant for fragment merging for orderindependent transparency. This approach, however, either stores a complete list of fragments and sorts the fragments for merging, which requires a lot of memory, or maintains a sorted list of fragments and inserts/merges new incoming fragments.…”
Section: Multifragment Renderingmentioning
confidence: 99%
“…A more memory-efficient variant of the A-buffer is the k-buffer, which only stores the k best, e.g., closest fragments [1,17] per pixel. Kim et al [19] proposed an A-buffer compatible k-buffer variant for fragment merging for orderindependent transparency. This approach, however, either stores a complete list of fragments and sorts the fragments for merging, which requires a lot of memory, or maintains a sorted list of fragments and inserts/merges new incoming fragments.…”
Section: Multifragment Renderingmentioning
confidence: 99%