Abstract:A user's movement is one of the most important properties that pertain to user experience in a virtual reality (VR) environment. However, little research has focused on examining backward movements. Inappropriate support of such movements could lead to dizziness and disengagement in a VR program. In this paper, we investigate the possibility of detecting forward and backward movements from three different positions of the body (i.e., head, waist, and feet) by conducting a user study. Our machine-learning model… Show more
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