2015
DOI: 10.1080/15405702.2015.1021465
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ICED: Videogames in the Battle Between the Citizen and the Human

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Cited by 3 publications
(1 citation statement)
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“…Relatedly, the very capacity for self-care and, indeed, for survival, is inextricably linked to and dependent upon being a citizen. As Amaya (2015 : 167) observes in another context, the hegemonic idea of a self-interested free will underpins the assumption of citizenship, and so ‘the pleasures of survival, success, accumulation, and mastery cannot be dissociated from the citizenship assumption’. Tellingly, there are no migrants or refugees – at least none are signified as such – in the campaigns.…”
Section: The Saviour Citizenmentioning
confidence: 99%
“…Relatedly, the very capacity for self-care and, indeed, for survival, is inextricably linked to and dependent upon being a citizen. As Amaya (2015 : 167) observes in another context, the hegemonic idea of a self-interested free will underpins the assumption of citizenship, and so ‘the pleasures of survival, success, accumulation, and mastery cannot be dissociated from the citizenship assumption’. Tellingly, there are no migrants or refugees – at least none are signified as such – in the campaigns.…”
Section: The Saviour Citizenmentioning
confidence: 99%