CHI '14 Extended Abstracts on Human Factors in Computing Systems 2014
DOI: 10.1145/2559206.2581310
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Abstract: Modern roller derby is a predominately female driven full contact sport. A relatively new and evolving sport, players are yet to benefit from recent advances in wearable technologies. This paper reports on our initial investigations into player attitudes towards the use of technology as a training aid. Our survey results highlight broad support for the development of a wearable training device. Over 300 participants identified the skills they want help with improving and provided some initial feedback on the a… Show more

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Cited by 6 publications
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“…Examples include systems for learning skateboarding [25,26] and snowboarding [24] that provide users with feedback on their foot position and timing of movements by using audio replay or by visualizing users' paths on the floor. Similarly, TapTrain supports roller derby skaters by providing vibrotactile feedback on the execution of crossovers and strides [33]. Systems to support training for golf give users feedback on their body position using a virtual avatar and by replaying the swing sound of the golf club [12,18,23].…”
Section: Current Systems For Motor Skills Trainingmentioning
confidence: 99%
“…Examples include systems for learning skateboarding [25,26] and snowboarding [24] that provide users with feedback on their foot position and timing of movements by using audio replay or by visualizing users' paths on the floor. Similarly, TapTrain supports roller derby skaters by providing vibrotactile feedback on the execution of crossovers and strides [33]. Systems to support training for golf give users feedback on their body position using a virtual avatar and by replaying the swing sound of the golf club [12,18,23].…”
Section: Current Systems For Motor Skills Trainingmentioning
confidence: 99%