Proceedings of the 14th ACM International Conference on Multimedia 2006
DOI: 10.1145/1180639.1180829
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Human-centered computing

Abstract: Human-Centered Computing (HCC) is a set of methodologies that apply to any field that uses computers, in any form, in applications in which humans directly interact with devices or systems that use computer technologies. In this paper, we give an overview of HCC from a Multimedia perspective. We describe what we consider to be the three main areas of Human-Centered Multimedia (HCM): media production, analysis, and interaction. In addition, we identify the core characteristics of HCM, describe example applicati… Show more

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Cited by 96 publications
(5 citation statements)
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“…This quote fits perfectly also in some of the paradigms related to the cooperation between humans and machines like HCI or Human-Centered Computing (HCC) [82]. In short, the HCC paradigm overlaps HCI except for the fact that in HCC, not only the user and its context are observed, but the users' intentions and motives are estimated from the observed behavior (using interaction models and other techniques) [56].…”
Section: Context Of This Researchsupporting
confidence: 57%
“…This quote fits perfectly also in some of the paradigms related to the cooperation between humans and machines like HCI or Human-Centered Computing (HCC) [82]. In short, the HCC paradigm overlaps HCI except for the fact that in HCC, not only the user and its context are observed, but the users' intentions and motives are estimated from the observed behavior (using interaction models and other techniques) [56].…”
Section: Context Of This Researchsupporting
confidence: 57%
“…In this approach, intelligence is viewed as an attribute of the combination of humanmachine-context (Ford, Hayes, Glymour, & Allen, 2015;Hoffman, Hayes, & Ford, 2001). This HCD research approach requires integrating diverse views including computer science, psychology, and design to understand the context and situated cognition and action of people using AI systems (Brezillon, 2003;Ford et al, 2015;Hoffman, Roesler, & Moon, 2004;Jaimes, Sebe, & Gatica-Perez, 2006). This approach produces better social outcomes than traditional conceptions of AI as it complements rather than substitutes human intelligence in systems (Hoffman, Hayes, Ford, & Bradshaw, 2012).…”
Section: Human-centered Computing and Artificial Intelligence Researchmentioning
confidence: 99%
“…Interface and interaction design to provide a useful and usable AI system Examination of usability, accessibility of the AI system and potentially harmful people's behavior and experience in the interaction with the AI system (Norman, 2013;Norman & Draper, 1986;Winograd, 1996Winograd, , 2006Xu, 2019) Persuasive Technology (PT) AI systems that persuade people towards an intended behavior Identification of ethical questionable behavioral triggers of the AI system (Berdichevsky & Neuenschwander, 1999;Fogg, 1998Fogg, , 2003 Humancentered Computing (HCC) Adaptation and organization of everyday life around AI systems that produces a capability between human and computer system Examination of interspaces enabled by the AI system that replaces or constrains people's capability and lifestyle (Brezillon, 2003;Ford et al, 2015;Hoffman et al, 2004;Jaimes et al, 2006) Need-Design Response (NDR) Design and development of AI systems for physical, intellectual and emotional needs of people Identification of unethical AI systems design based on needs such as addiction (Faste, 1987;Gilmore et al, 1999;McKim, 1959McKim, , 1980 Interaction Design, Persuasive Technologies, and Human-centered Computing enable the examination of the interaction and behavior of people with the AI system. Examining and iteratively developing the human-AI system interactions allows identifying potential harm and enables creating safe and secure experiences and solutions for people.…”
Section: Hcd Research For Human-centered Artificial Intelligencementioning
confidence: 99%
“…Human-centered computing from a multimedia perspective is discussed James et al. 27 and Aragon et al., 28 where the main properties of human-centered multimedia, their interactions, research agendas, and potential applications are analyzed. Besides, different issues regarding human-centered computing using a machine-learning approach is examined by Fiebrink and Gillies 29 and Riedl.…”
Section: Main Textmentioning
confidence: 99%