2021
DOI: 10.1007/978-3-030-81111-2
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Human Aspects of Information Security and Assurance

Abstract: Gamification and Serious Games are progressively being used over a host of fields, particularly to support education. Such games provide a new way to engage students with content and can complement more traditional approaches to learning. This article proposes Sher-LOCKED, a new serious game created in the style of a 2D top-down puzzle adventure. The game is situated in the context of an undergraduate cyber security course, and is used to consolidate students' knowledge of foundational security concepts (e.g. … Show more

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Cited by 2 publications
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References 27 publications
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