2014
DOI: 10.1103/physrevstper.10.010111
|View full text |Cite
|
Sign up to set email alerts
|

How to make a good animation: A grounded cognition model of how visual representation design affects the construction of abstract physics knowledge

Abstract: Visual representations play a critical role in teaching physics. However, since we do not have a satisfactory understanding of how visual perception impacts the construction of abstract knowledge, most visual representations used in instructions are either created based on existing conventions or designed according to the instructor's intuition, which leads to a significant variance in their effectiveness. In this paper we propose a cognitive mechanism based on grounded cognition, suggesting that visual percep… Show more

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1

Citation Types

0
13
0

Year Published

2015
2015
2023
2023

Publication Types

Select...
6
3
1

Relationship

2
8

Authors

Journals

citations
Cited by 26 publications
(13 citation statements)
references
References 49 publications
0
13
0
Order By: Relevance
“…The solutions were created and animated using Powerpoint graphics and animation, and were narrated and recorded using Jing. Solutions were designed with multimedia principles in mind [24]. Several screenshots of the final frame of some representative solutions have been included in the Supplemental Material [23].…”
Section: Methodsmentioning
confidence: 99%
“…The solutions were created and animated using Powerpoint graphics and animation, and were narrated and recorded using Jing. Solutions were designed with multimedia principles in mind [24]. Several screenshots of the final frame of some representative solutions have been included in the Supplemental Material [23].…”
Section: Methodsmentioning
confidence: 99%
“…The solutions were created and animated using Powerpoint graphics and animation, and were narrated and recorded using TechSmith's Jing recording software [30]. Solutions were designed with multimedia principles in mind, heavily influenced by the work of Mayer [19] and Chen [31]. Screenshots of the final frame of some representative solutions are included in the Appendix [32].…”
Section: Procedures and Materialsmentioning
confidence: 99%
“…While some studies have shown that virtual tools can be equally or more effective than physical tools, other studies show that sometimes physical tools are more appropriate. A tool's effectiveness depends on the alignment of its affordances and constraints with the learning goals of the activity [3,5].…”
mentioning
confidence: 99%